v1.1 Rework


Reworking this project to make it a little more appealing and (hopefully) fun :)

Thing that were changed:

  •  Redid waves 1-10 to reduce the amount of randomness, making sure the beginning of the game does not become unplayable
  • Reworked the random wave algorithm after wave 10
  • Added boss fights every tenth wave, with three different boss types: one bounces, one shoots and one moves menacingly!
  •  Now recovers one health for every 50 enemies killed
  •  Changed Upgrade order to guarantee Shot Cooldown upgrade on wave 3
  • Behind the scenes: Untangling my old code, making it more readable and removing a lot of redundancies
  • Adding this changelog! :)

Files

ShapeShooter.zip Play in browser
58 days ago

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